The Doorman, a Deadlock hero

July 28, 2026 Patch NotesMinor Update

Balance

  • 21Heroes changed
  • 17Items changed
  • 3Gameplay changes

We haven’t reviewed this update yet, so changes are listed as published, grouped by hero and item, without Buffed / Nerfed / Tweaked labels.

Hero Changes

Needs review21 heroes

Needs review

Apollo

2 changes
  • Increased: Riposte base stun duration 0.6s→0.8s
  • Riposte T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
Needs review

Celeste

3 changes
  • Increased: Shining Wonder radius 16.5m→17.5m
  • Increased: Shining Wonder damage increased by 10%
  • Increased: Shining Wonder buffer duration 3s→3.25s
Needs review

Haze

6 changes
  • Decreased: Sleep Dagger wake up time spirit scaling 0.003→0.002
  • Decreased: Sleep Dagger damage spirit scaling 2.8→2.2
  • Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
Show all 6 changes
  • Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
  • Decreased: Fixation T3 +0.14 per Stack→+0.11
  • Fixation T3 now also scales with Weapon Damage (0.0003)
Needs review

Lady Geist

4 changes
  • Increased: Life Drain 75% Damage→Heal to 100%
  • Life Drain DPS reduced to provide the same effective heal as before but with less DPS
  • Decreased: Malice Damage amplification 8%→7%
Show all 4 changes
  • Increased: Malice T3 +7% Damage Amp→+8%
Needs review

Mina

2 changes
  • Increased: Sanguine Retreat recast time 3.5s→4s
  • Increased: Sanguine Retreat T3 cast range +3m→+4m
Needs review

Mirage

5 changes
  • Decreased: Fire Scarabs duration 7s→5s
  • Decreased: Fire Scarabs T2 +2 Charges→+1 Charge
  • Fire Scarabs T2 now also increases duration by 2s
Show all 5 changes
  • Dust Devil T3 no longer increases Lift Duration by +0.3s
  • Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s
Needs review

Mo & Krill

2 changes
  • Burrow cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Combo now lets you cast items while using it
Needs review

Pocket

2 changes
  • Decreased: Flying Cloak T3 -11s Cooldown→-10s
  • Decreased: Affliction DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
Needs review

Silver

5 changes
  • Decreased: Gun falloff range 20m->46m→17m→42m
  • Slam Fire now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)
  • Increased: Lycan Curse precast time 0.2→0.3
Show all 5 changes
  • Decreased: Lycan Curse precast movespeed 7.6m→2.5m
  • Decreased: Lycan Curse T1 +20% Resists→+15%
Needs review

The Doorman

9 changes
  • Decreased: Bullet damage rescaled 26 + 1.19/boon→24 + 1.25
  • Increased: Call Bell Charge Time 6s→7s
  • Decreased: Doorway duration 20s→15s
Show all 9 changes
  • Increased: Doorway T1 duration +15s→+20s
  • Decreased: Doorway T3 range +45m→+40m
  • Decreased: Luggage Cart damage 80→60
  • Increased: Luggage Cart T1 +60 Damage→+80
  • Decreased: Luggage Cart range 25m→20m
  • Increased: Luggage Cart T2 +20m Cast Range→+25m
Needs review

Venator

4 changes
  • Decreased: Sprint speed 1.5m→1m
  • Decreased: Bullet falloff range 20m-51m→18m-47m
  • Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
Show all 4 changes
  • Increased: Ira Domini blessed stakes damage 100→115
Needs review

Viscous

9 changes
  • Decreased: Splatter damage 70→55
  • Decreased: Splatter spirit ratio 0.8→0.7
  • Increased: Splatter base bounce count 1→2
Show all 9 changes
  • Decreased: Splatter T3 bounce count +2→+1
  • Decreased: The Cube T3 -25s Cooldown→-20s
  • Decreased: Puddle Punch slow duration 4s→3s
  • Increased: Puddle Punch slow -20%→-30%
  • Decreased: Puddle Punch cooldown 24s→21s
  • Increased: Goo Ball T2 +10% Resists→+20%
Needs review

Yamato

3 changes
  • Decreased: Flying Slash T2 +40 Spirit Power→+35
  • Decreased: Flying Slash T3 charges +2→+1
  • Increased: Flying Slash T3 Charge Time 4s→5s

Item Changes

Needs review17 items

Needs review

Crushing Fists

Weapon2 changes
  • Increased: Max stacks stun duration 0.5s→0.75s
  • Increased: Bullet Resist reduction -4%→-5% per stack
Needs review

Cursed Relic

Spirit2 changes
  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration
Needs review

Diviner's Kevlar

Vitality1 change
  • Increased: Spirit power +35→+40
Needs review

Echo Shard

Spirit3 changes
  • Now has a 0.5s post-cast time
  • No longer grants +5% Fire Rate
  • Cooldown 35s→30s + the cooldown of the imbued ability
Needs review

Ethereal Shift

Spirit1 change
  • Increased: Cooldown 35s→37s
Needs review

Frenzy

Weapon1 change
  • Now has +10% Bullet Lifesteal as an innate
Needs review

Fury Trance

Vitality2 changes
  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)
Needs review

Lifestrike

Vitality1 change
  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
Needs review

Mystic Shot

Weapon2 changes
  • Decreased: Cooldown 9s→8s
  • Decreased: Spirit scaling 1.2→0.9
Needs review

Restorative Locket

Vitality1 change
  • Increased: Heal per boon 0.32→0.5
Needs review

Scourge

Spirit3 changes
  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Decreased: Max Health per second 2.5%→2.3%
Needs review

Slowing Bullets

Weapon1 change
  • No longer grants +15% Weapon Damage
Needs review

Spirit Burn

Spirit4 changes
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target based
  • Removed half cooldown against NPC
Show all 4 changes
  • Decreased: Explosion damage 110→50
Needs review

Spiritual Overflow

Weapon3 changes
  • Now provides a bonus +10% Spirit Lifesteal on proc
  • Decreased: Ability Duration +15%→+13%
  • Decreased: Fire Rate +32%→+30%
Needs review

Suppressor

Spirit1 change
  • Decreased: Duration 5s→4.5s
Needs review

Tankbuster

Spirit1 change
  • No longer procs off of items
Needs review

Weighted Shots

Weapon1 change
  • Decreased: Weapon Damage +40%→+30%

Gameplay Changes

General changes

  • Stamina bucket 3 heroes (slowest) have their ground dash time 0.7s→0.72s and air dash time from 0.49s to 0.51s
  • The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
  • Fixed the party member / team mate audio volume slider for voice communications

Official Sources

Official patch information is sourced from Valve’s Steam announcements and Deadlock developer forums. Impact analysis is provided by Deadlock Item Builder and may change as data becomes available. Not affiliated with Valve.

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