Cube keeps saving a target you are about to kill
What to do: Use Cursed Relic on the buffed target.
Why it helps: Cube is a removable non-ultimate buff, and stripping it can reopen the kill window immediately.

Learn which items answer Viscous’s threats, how to play the lane, and when to commit or disengage.
Buy for the threat you are facing. These are situational options, not a build to purchase in full. Tap an item for its breakdown.
Use the animation and audio to prepare a Puddle Punch parry, and keep vertical movement for predictable Goo Ball pressure. Avoid enclosed spaces that improve Splatter bounces. If Cube is stopping your finish, its buff-removal answer is a different purchase from the control used to pin down movement.
Rebuttal rewards the parry matchup, while Cursed Relic can remove non-ultimate buffs such as Cube and create a focus-fire window.
Identify what is losing the exchange, then use the answer and timing below.
What to do: Use Cursed Relic on the buffed target.
Why it helps: Cube is a removable non-ultimate buff, and stripping it can reopen the kill window immediately.
What to do: Parry the punch with Rebuttal.
Why it helps: Successful parries heal you, return damage, and create a damage-amplified punish window against the repeated melee-style interaction.
What to do: Interrupt or silence Viscous before the important engage when possible.
Why it helps: Stopping the high-impact ability before it starts is more reliable than trying to buy raw defense against every bounce.
What to do: Use Spirit Shielding when repeated spirit poke is the problem and avoid enclosed geometry.
Why it helps: The barrier reduces the burst while better positioning prevents Splatter from getting multiple high-value bounces.
Change the space before the next exchange. Closed areas make the bounce pressure harder to avoid.
Cursed Relic can strip the non-ultimate Cube buff. Knockdown and Silence Wave address a different job: creating a movement punish window.
Interrupts vulnerable channels or denies an important cast before it starts. Silence alone is not a universal channel interrupt.
Useful answers: Knockdown · Cursed Relic · Silence Wave
Mitigates ability-based burst and spirit damage.
Useful answers: Spirit Shielding
Slows down enemy weapon attack speed.
Useful answers: Suppressor
Rewards successful parries and reduces parry cooldown.
Use in this matchup:
Locks enemy actions and strips non-ultimate buffs, but lowers your damage.
Use in this matchup:
Delayed stun for grounding flyers or interrupting vulnerable channels.
Silences enemies before an important escape or defensive cast.
Teleports you forward and grants bullet resistance.
Grants a barrier after a burst of spirit damage.
Use in this matchup:
Heals a teammate and pulls them out of danger.
Spirit damage reduces enemy fire rate.