Celeste, a Deadlock hero

November 4, 2026 Patch NotesMinor Update

BalanceReviewed November 6, 2026

A focused balance update. Celeste, Baba and Deadman Danny lose damage and sustain across their kits, while Apollo, Mo & Krill, Nurse Harrow and Rat King get stronger. Healbane stacking from several players now has stronger diminishing returns.

  • 7Heroes changed4 buffed3 nerfed
  • 1Items changed1 nerfed

Hero Changes at a Glance

Item Changes at a Glance

Nerfed1 item

Counts are distinct heroes and items. Select a hero or item to jump to its changes.

Hero Changes

Buffed4 heroes

Buffed

Apollo

4 changes
  • Riposte Pommel Hit now also disarms the enemy
  • Riposte Pummel hit now ends any preexisting parry on the target
  • Increased: Itani Lo Sahn T3 bonus damage +50%→+60%
Show all 4 changes
  • Increased: Riposte T2 +0.6s duration→+0.7s
Why it matters

Riposte’s pommel hit now disarms and cancels an active parry, and his upgraded ultimate hits harder, so his commits are harder to answer.

Buffed

Mo & Krill

4 changes
  • Increased: Scorn Heal from heroes 1.2x→1.3x
  • Increased: Burrow Damage radius increased by +0.5m
  • Increased: Combo Health per kill 40→50
Show all 4 changes
  • Sand Blast T2 slow -24% Slow and -26% Dash distance→-28% for both
Why it matters

More healing from Scorn, a bigger Burrow hit, a stronger Sand Blast slow and more health per Combo kill make him tankier through long fights.

Buffed

Nurse Harrow

3 changes
  • Increased: Bullet damage increased by 8%
  • Increased: Lurking Terrors Vertical angle 50%→65%
  • Decreased: Lurking Terrors Fear buildup time 2s→1.75s
Why it matters

More gun damage and a Lurking Terrors fear that builds faster and covers more vertical space make her threat and her ultimate easier to land.

Buffed

Rat King

5 changes
  • Increased: Bullet damage 5.7→5.8
  • Increased: Ammo 24→26
  • Rule, Ratannia! T1 now also reduces cooldown by -25s
Show all 5 changes
  • Decreased: Scrap Grenade Meleeing the grenade fuse time extension 0.4s→0.25s
  • Increased: Rule, Ratannia! Move Speed +3m→+4m
Why it matters

Slightly more gun damage and ammo, plus a faster and lower-cooldown ultimate, outweigh the shorter fuse extension when enemies melee his grenade.

Nerfed3 heroes

Nerfed

Baba

7 changes
  • Decreased: Spirit Resistance scaling 0.7→0.5
  • Decreased: Melee damage per boon reduced by 10%
  • Decreased: Baba's Brew Burn DPS spirit scaling 0.15→0.13
Show all 7 changes
  • Increased: Baba's Brew Cooldown 27s→28s
  • Increased: Baba's Brew Cycle time 1.5s→1.6s
  • Decreased: Granny Long Legs Melee Resist 30%→25%
  • Decreased: Granny Long Legs Debuff Resist 30%→25%
Why it matters

Less Spirit Resist scaling, weaker melee boons and a slower, weaker Brew make her easier to trade into and less sturdy in Granny Long Legs.

Nerfed

Celeste

8 changes
  • Decreased: Dazzling Trick T3 silence duration +1.25s→+0.75s
  • Decreased: Radiant Daggers Spirit Amp per Stack +7%→+6% (moved to T3)
  • Increased: Shining Wonder Cooldown 160s→170s
Show all 8 changes
  • Decreased: Radiant Daggers Cast range 30m→25m (moved to T2)
  • Decreased: Shining Wonder Slow -32% Movement→-28%
  • Decreased: Shining Wonder Bounce range 15.5m→15m
  • Decreased: Shining Wonder T1 move speed slow -16%→-14%
  • Decreased: Shining Wonder T2 bonus damage +90→+80
Why it matters

Shorter Dazzling Trick silence, weaker Radiant Daggers and a slower, less punishing Shining Wonder cut into both her pick potential and her teamfight burst.

Nerfed

Deadman Danny

4 changes
  • Decreased: Close The Deal Bonus damage to under half health targets +75%→+55%
  • Decreased: Strix Salvo Spirit scaling reduced by 8%
  • Decreased: Chimera Mk1 T2 150 Heal On Hit→125
Show all 4 changes
  • Decreased: Chimera Mk1 T2 heal spirit scaling 2.0→1.7
Why it matters

Close The Deal executes for less, Strix Salvo scales worse with Spirit and Chimera heals less, so his kills and sustain both drop.

Item Changes

Nerfed1 item

Nerfed

Healbane

Vitality1 change
  • Stacks now diminish 20% more aggressively (at 2 stacks 57.8%->54.7%, at 4 stacks 82.2% to 72%)
Why it matters

Several players’ Healbane stacks lose value faster, so stacking more copies adds less anti-heal than before.

Build Impact

See which commonly purchased items changed and which popular builds include them. Potential impact is based on pre-patch usage, not a confirmed change in hero strength.

About this data

Purchase share: matches in which the hero bought the item, out of all that hero’s matches. Ranked · all ranks · 7 days, Oct 28–Nov 4, 2026 (before this update). Top builds: the hero’s 10 most-used published builds, counting non-optional groups only.

Mirage17,018 matches before the updateBuilds

  • Healbane Nerfedbought in 78% of matches · usually ~9:44 (early) · in 9 of 10 top builds

Shiv57,270 matches before the updateBuilds

  • Healbane Nerfedbought in 77% of matches · usually ~12:19 (mid game) · in 9 of 10 top builds

Seven51,745 matches before the updateBuilds

  • Healbane Nerfedbought in 71% of matches · usually ~14:03 (mid game) · in 8 of 10 top builds

Kelvin32,661 matches before the updateBuilds

  • Healbane Nerfedbought in 63% of matches · usually ~14:02 (mid game) · in 7 of 10 top builds

Infernus77,325 matches before the updateBuilds

  • Healbane Nerfedbought in 61% of matches · usually ~11:46 (mid game) · in 6 of 10 top builds

Yamato43,717 matches before the updateBuilds

  • Healbane Nerfedbought in 61% of matches · usually ~14:41 (mid game) · in 8 of 10 top builds

Mo & Krill40,765 matches before the updateBuilds

  • Healbane Nerfedbought in 58% of matches · usually ~14:33 (mid game) · in 5 of 10 top builds

Celeste39,175 matches before the updateBuilds

  • Healbane Nerfedbought in 50% of matches · usually ~15:03 (mid game) · in 6 of 10 top builds

Baba21,545 matches before the updateBuilds

  • Healbane Nerfedbought in 48% of matches · usually ~14:55 (mid game) · in 7 of 10 top builds
Show 13 more heroes

McGinnis22,361 matches before the updateBuilds

  • Healbane Nerfedbought in 48% of matches · usually ~17:00 (mid game) · in 4 of 10 top builds

Apollo32,107 matches before the updateBuilds

  • Healbane Nerfedbought in 47% of matches · usually ~13:59 (mid game) · in 4 of 10 top builds

Ivy42,907 matches before the updateBuilds

  • Healbane Nerfedbought in 44% of matches · usually ~15:59 (mid game) · in 4 of 10 top builds

Lash69,076 matches before the updateBuilds

  • Healbane Nerfedbought in 36% of matches · usually ~16:26 (mid game) · in 4 of 10 top builds

Paige60,184 matches before the updateBuilds

  • Healbane Nerfedbought in 34% of matches · usually ~17:40 (mid game) · in 1 of 10 top builds

Deadman Danny49,367 matches before the updateBuilds

  • Healbane Nerfedbought in 34% of matches · usually ~17:10 (mid game) · in 2 of 10 top builds

Bebop76,691 matches before the updateBuilds

  • Healbane Nerfedbought in 25% of matches · usually ~14:51 (mid game) · in 2 of 10 top builds

Warden28,687 matches before the updateBuilds

  • Healbane Nerfedin 5 of 10 top builds

Billy47,357 matches before the updateBuilds

  • Healbane Nerfedin 3 of 10 top builds

Graves66,567 matches before the updateBuilds

  • Healbane Nerfedin 4 of 10 top builds

Rem40,091 matches before the updateBuilds

  • Healbane Nerfedin 3 of 10 top builds

Silver36,854 matches before the updateBuilds

  • Healbane Nerfedin 4 of 10 top builds

Violet45,872 matches before the updateBuilds

  • Healbane Nerfedin 4 of 10 top builds

Counterplay Impact

A change to a counter item can affect heroes that never buy it. These are possible matchup effects, not confirmed buffs or nerfs.

Official Sources

Official patch information is sourced from Valve’s Steam announcements and Deadlock developer forums. Impact analysis is provided by Deadlock Item Builder and may change as data becomes available. Not affiliated with Valve.

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