
A prepared firing position may be less protected from an unusual approach.
Choose an aerial side angle with a safe landing and allied follow-up; do not dive into the whole setup alone.

The full version of the quick answer.
Set up enemies for charged shots, then use flight to create a useful attack or catch. Your goal is a controlled aerial approach with a planned landing, rather than diving whenever the jetpack is available.
Begin from cover beside or behind teammates. Before flying over a wall, check where enemies are and where you can land without being surrounded. Height creates a new attack angle, but also exposes you to guns and control from several directions.
Land somewhere defensible before heat makes the choice for you. A missed overheat dive can stun you, and health spent on your own attacks still leaves you vulnerable to enemy damage.
Timings are approximate. When teams start grouping and pushing objectives, use the next phase’s advice.
Collect souls and practise Strix Salvo marks into charged shots from cover. Learn the flight heat and landing controls before combining them with aggression.
Find an aerial angle near a fight your teammates can join. Choose a safe landing before flying over a wall or starting a catch.
Attack exposed enemies with allied help and watch your health. Leave yourself a controlled landing rather than extending flight into a forced overheat dive.
Use marked shots from cover and skip risky dives while you rebuild health and income.
An overheat dive that hits no hero can stun you. Do not learn the heat limit by diving into a full team.
Heroes that change how you play Deadman Danny. Situational adjustments, not rankings.

A prepared firing position may be less protected from an unusual approach.
Choose an aerial side angle with a safe landing and allied follow-up; do not dive into the whole setup alone.

Landing near ready group control can remove your chance to leave.
Track Dynamo before choosing the landing; use marked shots from cover if he is protecting the destination.

Your flight can expose you to a ranged gunner already watching above the fight.
Use structures to break the sightline and plan a controlled landing instead of hovering through her firing angle.
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