Ground Slam and Flog burst are deleting you on entry
What to do: Ethereal Shift as the committed burst lands.
Why it helps: Lash has already spent the mobility to enter, so making the slam deal zero damage can leave him stranded in front of you.

Learn which items answer Lash’s threats, how to play the lane, and when to commit or disengage.
Buy for the threat you are facing. These are situational options, not a build to purchase in full. Tap an item for its breakdown.
Look upward and keep a double jump for the dive. In lane, make his entry overcommit rather than meeting him in the ideal landing area. Spirit defense helps absorb burst, but the fight turns when you waste his commitment and then ground or punish the escape.
Spirit resistance reduces the burst, Slowing Hex punishes the escape, and Ethereal Shift is one of the strongest personal answers because it can make Ground Slam deal zero damage after Lash has already spent his mobility to enter. Counterspell or Unstoppable can deny Death Slam.
Identify what is losing the exchange, then use the answer and timing below.
What to do: Ethereal Shift as the committed burst lands.
Why it helps: Lash has already spent the mobility to enter, so making the slam deal zero damage can leave him stranded in front of you.
What to do: Apply Slowing Hex after he commits.
Why it helps: Removing his movement options turns the dive from a safe hit-and-run into a punishable overextension.
What to do: Counterspell or pre-activate Unstoppable when the ultimate is telegraphed.
Why it helps: Denying the grab removes the displacement that makes the rest of his team's follow-up free.
What to do: Build Spirit Resilience when raw spirit burst is the recurring problem.
Why it helps: Ground Slam and Flog can still remove huge chunks of health without the ultimate, so dedicated spirit resistance raises your margin for error.
Keep a vertical response available so you can change the landing exchange instead of taking it from the same spot.
The grounding items are most useful as part of a punish window. Make the dive costly first, then coordinate the follow-up.
Mitigates ability-based burst and spirit damage.
Useful answers: Spellbreaker · Spirit Resilience
Limits affected movement skills or creates a grounding/control window for follow-up.
Useful answers: Slowing Hex · Knockdown
Limits control-led combos through immunity, a qualifying automatic response, shorter debuffs, or a barrier after the catch.
Useful answers: Indomitable · Unstoppable
Brief invulnerability and untargetability to avoid committed damage.
Use in this matchup:
Passive resistance against recurring spirit damage.
Use in this matchup:
Adds spirit defense and periodic protection against a large spirit hit.
Slows the target and disables affected movement abilities.
Use in this matchup:
Delayed stun for grounding flyers or interrupting vulnerable channels.
Upgrades parry to block ability damage and effects.
Use in this matchup:
Proactive crowd-control immunity for an important commitment.
Automatically breaks the next qualifying control effect and grants a barrier.