Haze Fixation stacks and gun damage are snowballing
Build Plated Armor for the extended weapon trade.
Reducing her ability to build weapon pressure over time is more reliable than only blocking a short five-second window.
Plated Armor offers passive chances to deflect bullets and prevent weapon on-hit effects. Against repeated gun hits and stacking pressure, it can slow the buildup that makes the exchange dangerous, while leaving you free to manage positioning and other actives.
Players facing repeated weapon hits and on-hit buildup who want passive protection rather than relying only on an active immunity window.
Choose it when repeated weapon on-hit buildup is deciding the exchange. Its chances to prevent on-hit application can slow the pressure from Haze, Infernus, or Mina before you reach the next dangerous trade.
Against Haze: Build Plated Armor for the extended weapon trade. Reducing her ability to build weapon pressure over time is more reliable than only blocking a short five-second window.
Its protection is chance-based rather than a guaranteed immunity window. It also does not cleanse already-applied stacks; compare Metal Skin for immediate bullet immunity and Dispel Magic for removable accumulated debuffs.
Buy it when recurring weapon hits and on-hit buildup are the problem across several fights. Compare Metal Skin for a deliberate immunity window and Dispel Magic for removable effects already applied.
Average purchase: 33.6 minutes
Game-stage ranges are approximate, and average purchase times are a guide rather than a deadline. Buy sooner when this item would change your next fight.
| Stage | Average purchase |
|---|---|
| Early game · 0–10 min | Not available |
| Mid game · 10–20 min | Not available |
| Late game · 20+ min | 33.6 min |
Extended weapon pressure and repeated gun-heavy trades.
Build Plated Armor for the extended weapon trade.
Reducing her ability to build weapon pressure over time is more reliable than only blocking a short five-second window.
Build Plated Armor or Juggernaut.
Reducing sustained weapon pressure slows down the buildup that enables the rest of his damage-over-time kit.
Build Plated Armor when repeated weapon on-hit buildup is driving the trade.
Its chances to deflect bullets and prevent on-hit application can slow the pressure that supplies Wraith’s repeated weapon and card value.
Use on-hit prevention to slow the buildup, and combine it with line-of-sight resets so the trade does not keep escalating.
These hero guides recommend Plated Armor. Check the individual matchup for the build, situation, and timing.
New matchup: How to counter Baba — see when Plated Armor fits her threats.
Metal Skin gives you a temporary bullet-immunity window against decisive weapon pressure. Against a gun carry, activate it for the dangerous commitment and use that time to reach cover or let allies respond; it does not remove debuffs already on you.
Compare this option →Weapon Shielding creates a barrier after a burst of weapon damage, helping absorb follow-up pressure. Use that shield window to reach cover or return a manageable trade instead of staying exposed until the next burst overwhelms you.
Compare this option →Escalating Resilience rewards weapon users who can keep shooting through a longer exchange. Its bullet resistance builds as you attack, helping you hold your ground against sustained gun pressure while continuing to contribute damage.
Compare this option →