
Vitality Items
Tougher fights call for smarter defenses. Compare health, healing, survivability, and mobility items before you commit your souls.
Tier 1
800 souls · 8 items
Extra HealthA simple early health purchase that gives you more room for mistakes and short trades. Sometimes surviving one extra ability is more valuable than a small damage upgrade.
Extra RegenRestores health between lane trades to preserve farming time.
Extra StaminaAdds movement capacity for another dodge or escape.
GritCheap, manually timed barrier for a readable hit.
Healing RiteRecovers health during a safe window between fights.
Melee LifestealSupports close-range builds by turning successful melee damage into healing.
RebuttalRewards successful parries and reduces parry cooldown.
Sprint BootsImproves how quickly you move between engagements and objectives, giving up-front value to active map movement.Tier 2
1,600 souls · 15 items
Battle VestOffers bullet-focused defenses for surviving ordinary gun pressure in lane and mid-game fights.
Bullet LifestealConverts a portion of your weapon damage into self-healing, rewarding heroes that can keep shots connecting.
Debuff ReducerShortens status effects without needing an active button.
Enchanter's EmblemA spirit-defense purchase for fights where magic damage is the main problem, rather than weapon fire.
Enduring SpeedAdds speed and slow resistance for easier repositioning.
Guardian WardBarrier and speed for you or an ally; half cooldown on allies.
HealbaneSpirit damage applies anti-heal; affected enemy deaths restore health.
Healing BoosterImproves the healing your build provides or receives through qualifying healing effects.
Reactive BarrierAutomatically grants a shield after a hard-control catch.
Restorative LocketConsumes accumulated stacks for a self-heal.
Return FireReflects incoming damage during exchanges you can survive.
Spirit LifestealRestores health through qualifying spirit damage and supports longer ability-based fights.
Spirit ShieldingGrants a barrier after a burst of spirit damage.
Trophy CollectorRewards participating in hero kills and assists with lasting stacks that improve mobility, ability reach and passive income.
Weapon ShieldingGrants a barrier after a burst of weapon damage.Tier 3
3,200 souls · 14 items
Bullet ResilienceA substantial bullet-resistance upgrade for surviving stronger weapon damage later in the match.
CounterspellUpgrades parry to block ability damage and effects.
Dispel MagicClears non-ultimate debuffs; unavailable while stunned or slept.
FortitudeAdds a large health buffer for heroes who need to survive a committed fight or absorb pressure while holding space.
Fury TranceAn aggressive active that grants a weapon-fighting window with fire rate and movement benefits, but restricts abilities and stamina use.
Healing NovaProvides a healing-oriented active for turning clustered teammate fights into opportunities to recover.
LifestrikeAdds a stronger melee-healing payoff for heroes that consistently connect close-range attacks.
Majestic LeapProvides vertical repositioning to initiate, escape, cross terrain or create a surprising angle.
Metal SkinTemporary bullet immunity for the enemy's decisive weapon commitment.
Rescue BeamHeals a teammate and pulls them out of danger.
Spirit ResiliencePassive resistance against recurring spirit damage.
Stamina MasteryImproves stamina for repeated dodges and escapes.
Veil WalkerUses veils for speed, stealth, and safer approaches.
Warp StoneTeleports you forward and grants bullet resistance.Tier 4
6,400 souls · 17 items
Cheat DeathA late defensive safeguard for surviving a potentially lethal commitment and continuing the fight.
ColossusA major durability purchase for taking up space in the middle of a fight and surviving concentrated attention.
Divine BarrierShields an ally and purges removable debuffs.
Diviner's KevlarRewards committing a major ability with a defensive payoff, helping certain ultimate-centered builds survive the window they create.
Healing TempoQualifying heals grant recipients combat tempo through movement and fire-rate bonuses.
IndomitableAutomatically breaks the next qualifying control effect and grants a barrier.
InfuserAn active spirit-damage and lifesteal boost that turns a well-timed spell rotation into a stronger survival window.
InhibitorBullet buildup cuts a target’s outgoing damage and healing.
JuggernautReduces enemy fire rate when you take hits.
LeechProvides heavy spirit lifesteal for builds that keep dealing ability damage during extended fights.
Phantom StrikeTeleports to an enemy, then grounds, slows, and disarms them.
Plated ArmorChance to deflect bullets and prevent weapon on-hit effects.
Siphon BulletsRepeated hits temporarily steal a percentage of enemy maximum health.
SpellbreakerAdds spirit defense and periodic protection against a large spirit hit.
UnstoppableProactive crowd-control immunity for an important commitment.
Vampiric BurstA powerful weapon-oriented lifesteal active for winning a decisive gunfight or surviving a close commitment.
WitchmailTurns substantial incoming spirit hits into cooldown recovery on a random ability while providing spirit-focused defense.No items match those filters.
About Vitality items
Vitality items keep you alive and moving: bonus health, regeneration, bullet and spirit resistance, lifesteal, stamina and sprint speed, plus actives that heal, shield or cleanse.
Your Vitality investment also adds bonus health. Defensive items work best when they answer what’s actually killing you, so pair this list with the Counter Item Library when one enemy hero keeps winning fights.



