Bebop, a Deadlock hero

September 4, 2025 Patch NotesUpdate

Balance

  • 2Heroes changed
  • 3Gameplay changes

We haven’t reviewed this update yet, so changes are listed as published, grouped by hero and item, without Buffed / Nerfed / Tweaked labels.

Only part of this update is available in the official changelog feed. Read the full notes at the official source below.

Hero Changes

Needs review2 heroes

Needs review

Bebop

3 changes
  • Increased: Weapon Range growth per boon 1.2→1.5
  • Increased: Bullet damage growth per boon 0.13→0.14
  • Exploding...

Gameplay Changes

General changes

  • Rejuv only heals the person hitting the crystal
  • Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
  • Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds

Official Sources

Official patch information is sourced from Valve’s Steam announcements and Deadlock developer forums. Impact analysis is provided by Deadlock Item Builder and may change as data becomes available. Not affiliated with Valve.

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